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java.lang.Objectedu.trinity.cs.gamecore.StickPlayer<BasicBlock,BasicEntity>
edu.trinity.cs.gamecore.basic.BasicPlayer
public class BasicPlayer
A simple implementation of the Player interface.
Nested Class Summary |
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Nested classes/interfaces inherited from interface edu.trinity.cs.gamecore.Player |
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Player.GameStatus, Player.PanelLoc |
Constructor Summary | |
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BasicPlayer(Location<BasicBlock,BasicEntity> loc)
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Method Summary |
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Methods inherited from class edu.trinity.cs.gamecore.StickPlayer |
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followLinks, gameStatus, getEditPropertiesPanel, getGameStatusPanel, getImage, getLocation, getUpdateTime, keyPressed, keyReleased, keyTyped, partialSizeX, partialSizeY, setLocation, update |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface edu.trinity.cs.gamecore.GameEntity |
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followLinks, getEditPropertiesPanel, getImage, getLocation, getUpdateTime, partialSizeX, partialSizeY, setLocation, update |
Constructor Detail |
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public BasicPlayer(Location<BasicBlock,BasicEntity> loc)
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