Uses of Interface
edu.trinity.cs.gamecore.Player

Packages that use Player
edu.trinity.cs.gamecore   
edu.trinity.cs.gamecore.basic   
 

Uses of Player in edu.trinity.cs.gamecore
 

Classes in edu.trinity.cs.gamecore that implement Player
 class EditorPlayer
          This class is just used by the editor to help it interact with the MainDisplay class.
 class StickPlayer<B extends Block<B,E>,E extends GameEntity<B,E>>
           
 

Methods in edu.trinity.cs.gamecore that return Player
 Player<B,E> GameSetup.getLocalPlayer()
          Returns the instance of your Player subclass that should be used in this game.
 Player EditorSetup.getLocalPlayer()
           
 

Methods in edu.trinity.cs.gamecore with parameters of type Player
 void MainDisplay.draw(Player<B,E> player)
          Draw the display assuming the player passed in.
 

Constructors in edu.trinity.cs.gamecore with parameters of type Player
EditorSetup(Player pl)
           
 

Uses of Player in edu.trinity.cs.gamecore.basic
 

Classes in edu.trinity.cs.gamecore.basic that implement Player
 class BasicPlayer
          A simple implementation of the Player interface.