|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Player | |
---|---|
edu.trinity.cs.gamecore | |
edu.trinity.cs.gamecore.basic |
Uses of Player in edu.trinity.cs.gamecore |
---|
Classes in edu.trinity.cs.gamecore that implement Player | |
---|---|
class |
EditorPlayer
This class is just used by the editor to help it interact with the MainDisplay class. |
class |
StickPlayer<B extends Block<B,E>,E extends GameEntity<B,E>>
|
Methods in edu.trinity.cs.gamecore that return Player | |
---|---|
Player<B,E> |
GameSetup.getLocalPlayer()
Returns the instance of your Player subclass that should be used in this game. |
Player |
EditorSetup.getLocalPlayer()
|
Methods in edu.trinity.cs.gamecore with parameters of type Player | |
---|---|
void |
MainDisplay.draw(Player<B,E> player)
Draw the display assuming the player passed in. |
Constructors in edu.trinity.cs.gamecore with parameters of type Player | |
---|---|
EditorSetup(Player pl)
|
Uses of Player in edu.trinity.cs.gamecore.basic |
---|
Classes in edu.trinity.cs.gamecore.basic that implement Player | |
---|---|
class |
BasicPlayer
A simple implementation of the Player interface. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |