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A

add(E) - Method in class edu.trinity.cs.gamecore.GameEntityList
Adds the specified entity to the list.
add(E) - Method in class edu.trinity.cs.gamecore.ListBasedPriorityQueue
 
add(E) - Method in interface edu.trinity.cs.gamecore.PriorityQueue
This method adds a GameEntity into the queue.
addEntity(BasicEntity) - Method in class edu.trinity.cs.gamecore.basic.BasicScreen
 
addEntity(E) - Method in interface edu.trinity.cs.gamecore.Screen
Add the specified entity to the list for this screen.

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