Britton Horn. "LEGO Prototyping in an Introductory Game Development Course", In Proceedings of the 20th International Conference on the Foundations of Digital Games. Graz, Austria. April 2025 (Best Paper Honorable Mention). [PDF]
Jackson Froehlich, Britton Horn. "Physically Prototyping Physics for Play: Practicalities and Possibilities", In Proceedings of the 2024 IEEE Conference on Games (CoG). Milan, Italy. August 2024. [PDF]
Josh Aaron Miller, Britton Horn, Matthew Guthrie, Jonathan Romano, Guy Geva, Celia David, Amy Robinson Sterling, and Seth Cooper. "How do Players and Developers of Citizen Science Games Conceptualize Skill Chains?." In Proceedings of the ACM on Human-Computer Interaction 5, CHI PLAY (2021). [PDF]
Britton Horn, Josh A. Miller, Gillian Smith, and Seth Cooper. "A Monte Carlo Approach to Skill-Based Automated Playtesting" In AIIDE. Edmonton, Alberta, Canada. November 2018. [PDF]
Britton Horn, Amy K. Hoover, Yetunde Folajimi, Jackie Barnes, Casper Harteveld, and Gillian Smith. "AI-assisted analysis of player strategy across level progressions in a puzzle game", In Proceedings of the 12th International Conference on the Foundations of Digital Games. Hyannis, MA, USA. August 2017 (Best Paper Nomination). [PDF]
Britton Horn, Seth Cooper, and Sebastian Deterding. "Adapting Cognitive Task Analysis to Elicit the Skill Chain of a Game", In Proceedings of the Annual Symposium on Computer-Human Interaction in Play . Amsterdam, The Netherlands. October 2017. [PDF]
Michelle Borkin, Zirui Yan, Britton Horn, Lisa Roe, Becca Berkey. "Visualization Education Through Social Impact: A Service-Learning Approach for Visualization Pedagogy", Pedagogy of Data Visualization Workshop (PDVW 2017), IEEE VIS. 2017. [PDF]
Britton Horn, Amy Hoover, Jackie Barnes, Yetunde Folajimi, Gillian Smith and Casper Harteveld. "Opening the Black Box of Play: Strategy Analysis of an Educational Game", In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Austin, TX, USA. October 2016. [PDF]
Folajimi, Yetunde, Britton Horn, Jacqueline Barnes, Amy Hoover, Gillian Smith, and Casper Harteveld. "A Cross-Cultural Evaluation of a Computer Science Teaching Game", In Proceedings of Games+Learning+Society , Madison, WI, USA. August 2016. [PDF]
Britton Horn, Christopher Clark, Oscar Strom, Hillary Chao, Amy Stahl, Casper Harteveld and Gillian Smith. "Design insights into the creation and evaluation of a computer science educational game", In Proceedings of the 47th ACM Technical Symposium on Computing Science Education , Memphis TN, USA. February 2016. [PDF]
Britton Horn, Gillian Smith, Rania Masri and Janos Stone. "Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration", In Proceedings of the Sixth International Conference on Computational Creativity, Park City, UT, USA. June 2015. [PDF]
Britton Horn, Steve Dahlskog, Noor Shaker, Gillian Smith and Julian Togelius. "A Comparative Evaluation of Procedural Level Generators in the Mario AI Framework", In Proceedings of the 2014 International Conference on the Foundations of Digital Games (FDG 2014), Ft. Lauderdale, FL, USA. April 2014. [PDF]