[root]/JavaVirtualWorld/graphics
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 146 (100.0%) | 3121 (100.0%) | 21.3 |
abacon1 | 94 (64.4%) | 2125 (68.1%) | 22.6 |
tmckinno | 22 (15.1%) | 623 (20.0%) | 28.3 |
rtanner1 | 29 (19.9%) | 372 (11.9%) | 12.8 |
cgunadi | 1 (0.7%) | 1 (0.0%) | 1.0 |
Fixed version ??
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>.<
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merged lots of changes aghaghabaghabha
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a
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lights are their own branchgroup now
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KNA --> added a remove function to let you clear the scene.
Connector --> removed the "bean sprout trees" (the 8 that have been cubes, pyracubes, etc.)
Shapes --> got rid of the "print 5"
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merged; height back to 2.3; tried to add in all the clouds but had issues --> left as TODO
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Got rid of the manual creation for pyracube, cube, etc.
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Dynamic clouds working.
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merged; committed
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Added Sky.
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MUCHO PROGRESS
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Very strange tree generation.
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materials & normals for terrain
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trees connected and look BEAUTIFUL <3 <3 <3
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random colors
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Java3D Cylinder now works, has shading, is properly transformed: is generated from two point3D's, a radius, and a color
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Okay, this time the terrain really is integrated.
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Tree is now integrated.
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mid-integration for graphics/qtree --> apparently not yet working.
Two options:
1) Considering adding a list into the qtree that is then passed to graphics which goes through and adds all these
2) Qtree calls graphics.updateSceneGraph(object) which adds that object to the scenegraph and refreshes.
Not sure which is a better option or if there are any others to consider.
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Graphics/QTree integration -- disabled other GUI's.
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!-- WORKING VERSION --!
does not yet integrate QTree but it's on the way. ^_^
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more changes -- trying lighting for the 1x-th time.
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This version of connector/KNA works properly still. (Rather than trying to do the "GUI" way.)
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TestGUI is just there for some random stuff I needed to check.. Ignore it.
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small updates ;; breaking out KNA to maingui but that's
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test code moved to test package
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