Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 120 (100.0%) | 3255 (100.0%) | 27.1 |
JavaVirtualWorld/graphics/ | 94 (78.3%) | 2125 (65.3%) | 22.6 |
JavaVirtualWorld/test/ | 7 (5.8%) | 600 (18.4%) | 85.7 |
JavaVirtualWorld/terrain/ | 4 (3.3%) | 481 (14.8%) | 120.2 |
JavaVirtualWorld/ | 3 (2.5%) | 26 (0.8%) | 8.6 |
JavaVirtualWorld/.settings/ | 1 (0.8%) | 12 (0.4%) | 12.0 |
JavaVirtualWorld/model/ | 6 (5.0%) | 11 (0.3%) | 1.8 |
JavaVirtualWorld/lib/i386/ | 2 (1.7%) | 0 (0.0%) | 0.0 |
JavaVirtualWorld/lib/ext/ | 3 (2.5%) | 0 (0.0%) | 0.0 |
Fixed version ??
4 lines of code changed in 2 files:
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6 lines of code changed in 1 file:
merged lots of changes aghaghabaghabha
22 lines of code changed in 6 files:
a
0 lines of code changed in 1 file:
lights are their own branchgroup now
7 lines of code changed in 1 file:
KNA --> added a remove function to let you clear the scene.
Connector --> removed the "bean sprout trees" (the 8 that have been cubes, pyracubes, etc.)
Shapes --> got rid of the "print 5"
14 lines of code changed in 3 files:
merged; height back to 2.3; tried to add in all the clouds but had issues --> left as TODO
7 lines of code changed in 1 file:
Got rid of the manual creation for pyracube, cube, etc.
39 lines of code changed in 1 file:
merged; committed
45 lines of code changed in 3 files:
materials & normals for terrain
28 lines of code changed in 1 file:
trees connected and look BEAUTIFUL <3 <3 <3
4 lines of code changed in 2 files:
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34 lines of code changed in 2 files:
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12 lines of code changed in 1 file:
random colors
5 lines of code changed in 1 file:
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2 lines of code changed in 1 file:
Java3D Cylinder now works, has shading, is properly transformed: is generated from two point3D's, a radius, and a color
49 lines of code changed in 2 files:
This has an example of how to GENERATE NORMALS -- WHICH ARE REQUIRED FOR LIGHTING.
Also, there's a link in here that tells you how to triangulate... which is AMAZING and should be used instead of my ridiculous method that is currently used.
65 lines of code changed in 1 file:
mid-integration for graphics/qtree --> apparently not yet working.
Two options:
1) Considering adding a list into the qtree that is then passed to graphics which goes through and adds all these
2) Qtree calls graphics.updateSceneGraph(object) which adds that object to the scenegraph and refreshes.
Not sure which is a better option or if there are any others to consider.
30 lines of code changed in 3 files:
Graphics/QTree integration -- disabled other GUI's.
33 lines of code changed in 4 files:
!-- WORKING VERSION --!
does not yet integrate QTree but it's on the way. ^_^
4 lines of code changed in 2 files:
(32 more)