/trunk/Test Developers: cwalker.xdt

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cwalker.xdt
Total Commits:
229 (26.3%)
Lines of Code:
4,193 (40.1%)
Most Recent Commit:
2009-12-09 21:19
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Directory Changes Lines of Code Lines per Change
Totals 229 (100.0%) 4193 (100.0%) 18.3
Test/ 194 (84.7%) 4169 (99.4%) 21.4
/ 4 (1.7%) 24 (0.6%) 6.0
Test/Debug/ 28 (12.2%) 0 (0.0%) 0.0
Debug/ 3 (1.3%) 0 (0.0%) 0.0

Activity of cwalker.xdt

Most Recent Commits

cwalker.xdt 2009-12-09 21:19 Rev.: 215


6 lines of code changed in 2 files:

  • Test: GeomBuilder.cpp (+5), GeomBuilder.h (+1)
cwalker.xdt 2009-12-09 21:08


20 lines of code changed in 4 files:

  • Test: ArbGeomNode.cpp (+1 -5), GeomBuilder.cpp (+17 -22), GeomBuilder.h (+1), VertBuffer.cpp (+1)
cwalker.xdt 2009-12-09 18:24


8 lines of code changed in 2 files:

  • Test: GeomBuilder.cpp (+4 -2), GeomBuilder.h (+4)
cwalker.xdt 2009-12-09 18:10 Rev.: 194


207 lines of code changed in 5 files:

  • Test: ArbGeomNode.cpp (new 117), ArbGeomNode.h (new 22), SphereNode.cpp (new 25), SphereNode.h (new 17), Test.vcproj (+26 -4)
cwalker.xdt 2009-12-09 17:55


51 lines of code changed in 8 files:

  • Test: CylinderNode.cpp (+7 -10), CylinderNode.h (+4 -2), GeomBuilder.cpp (+15 -27), GeomBuilder.h (+4 -4), GeomNode.cpp (+7 -86), GeomNode.h (+10 -17), TriangleNode.cpp (+2 -5), TriangleNode.h (+2 -1)
cwalker.xdt 2009-12-09 15:18 Rev.: 158


23 lines of code changed in 1 file:

  • Test: GeomBuilder.cpp (+23)
cwalker.xdt 2009-12-06 15:03 Rev.: 132

Fixed the clipping plane! next step is the normals,

1 lines of code changed in 1 file:

  • Test: GraphicsEngine.cpp (+1 -1)
cwalker.xdt 2009-12-06 15:02 Rev.: 131


1 lines of code changed in 1 file:

  • Test: MyCam.cpp (+1 -1)
cwalker.xdt 2009-11-12 11:11


49 lines of code changed in 4 files:

  • Test: CreateDevice.cpp (+17 -3), GeomBuilder.cpp (+2), GeomNode.cpp (+29 -12), GeomNode.h (+1)
cwalker.xdt 2009-11-12 09:45


80 lines of code changed in 6 files:

  • Test: GeomBuilder.cpp (+38 -13), GeomBuilder.h (+2 -2), GeomNode.cpp (+31 -39), GeomNode.h (+3 -2), LTree.cpp (+5 -5), MyCam.cpp (+1 -1)
cwalker.xdt 2009-11-10 13:01


3 lines of code changed in 2 files:

  • Test: CreateDevice.cpp (+2 -17), VertBuffer.cpp (+1)
cwalker.xdt 2009-11-03 15:21 Rev.: 95

Ok this is gonna be my final update for a while because the Physics GRE is on Saturday.
We have Cyliders make them by adding a CylinderNode to you scene graph they take 3 floates (top radius, bottum radius, and hight)
we also have TriangleNodes the take simple a length for the three sides. you cna scale them to make them non equalateral
THERE TWO NODES ARE TEMPORARY!!!!
they are just fillers until i can get a better vertex indice parser, this should not really concern you becasue you should be useing the
GeomBuilder to make these nodes so simple call BuildCylinder(r1, r2, h) or BuildTriangle(l) to get pointers to these nodes and add them to your trees.
I have no idea whats up w/ the Yaw on the amera but u guys should ahve all u need right now to make you stuff!

119 lines of code changed in 9 files:

  • Test: CreateDevice.cpp (+8 -3), CylinderNode.cpp (new 24), CylinderNode.h (new 17), GeomBuilder.cpp (+11 -8), GeomBuilder.h (+4 -2), GeomNode.h (+2 -2), Test.vcproj (+16), TriangleNode.cpp (new 22), TriangleNode.h (new 15)
cwalker.xdt 2009-11-03 14:39 Rev.: 94

Ok so the camera is working, kinda we can only pitch and roll, for some reason Yaw does not want to play ball.
I am going to try and get u guys triangles and that will be it from me for a while.

125 lines of code changed in 3 files:

  • Test: GraphicsEngine.cpp (+4 -4), MyCam.cpp (+1 -1), Test.vcproj (+120 -104)
cwalker.xdt 2009-11-03 14:29 Rev.: 93

camera moves! however it seems that moving the camera changes the world matrix = not good! so still more debugging to do!

17 lines of code changed in 4 files:

  • Test: CreateDevice.cpp (+4 -11), GraphicsEngine.cpp (+10 -9), GraphicsEngine.h (+2 -2), MyCam.h (+1 -1)
cwalker.xdt 2009-11-02 16:42 Rev.: 92


46 lines of code changed in 6 files:

  • Test: CreateDevice.cpp (+11 -1), GeomBuilder.cpp (+9), GeomNode.cpp (+15 -5), GeomNode.h (+1), GraphicsEngine.cpp (+8 -3), GraphicsEngine.h (+2 -1)
cwalker.xdt 2009-11-02 15:23 Rev.: 91


14 lines of code changed in 4 files:

  • Test: CreateDevice.cpp (+5 -2), GeomBuilder.cpp (+5 -5), GeomBuilder.h (+1 -1), Vect3D.h (+3)
cwalker.xdt 2009-11-02 15:07 Rev.: 90


7 lines of code changed in 4 files:

  • Test: CreateDevice.cpp (+2 -2), GraphicsEngine.cpp (+3 -3), GraphicsEngine.h (+1 -1), SceneNode.cpp (+1 -1)
cwalker.xdt 2009-11-02 13:16 Rev.: 89


50 lines of code changed in 7 files:

  • Test: CreateDevice.cpp (+2 -1), GeomNode.cpp (+28 -9), GeomNode.h (+1), GraphicsEngine.cpp (+6 -5), SceneNode.cpp (+10 -1), SceneNode.h (+2), TransformNode.cpp (+1)
cwalker.xdt 2009-11-02 11:09 Rev.: 88


30 lines of code changed in 15 files:

  • Test: Ball.cpp (+1 -1), Ball.h (+2 -2), Bear.h (+2 -2), CreateDevice.cpp (-57), Cylinder.cpp (del), Cylinder.h (del), Drawable.cpp (del), Drawable.h (del), Player.cpp (+1 -1), Player.h (+2 -2), Raptor.h (+2 -2), Test.vcproj (+18 -50), Triangle.cpp (del), Triangle.h (del), WorldObject.h (+2 -2)
cwalker.xdt 2009-11-02 10:49 Rev.: 87

0 lines of code changed in 1 file:

  • Test.suo (changed)

(18 more)

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