Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 110 (100.0%) | 857 (100.0%) | 7.7 |
Test/ | 71 (64.5%) | 854 (99.6%) | 12.0 |
Test/Bears/ | 6 (5.5%) | 3 (0.4%) | 0.5 |
Test/Debug/ | 28 (25.5%) | 0 (0.0%) | 0.0 |
Debug/ | 3 (2.7%) | 0 (0.0%) | 0.0 |
/ | 2 (1.8%) | 0 (0.0%) | 0.0 |
Bear moved up, made bigger in the tree... yeah. :P
18 lines of code changed in 2 files:
Preliminarily fixing terrain.
66 lines of code changed in 5 files:
Adding bear spawners. Did I not commit this like an hour ago?
109 lines of code changed in 5 files:
removing binaries. blah.
0 lines of code changed in 3 files:
Moved the tree to behind the bear (fuck you, Nik).
Made RotationNode(float pitch, float yaw, float roll) which actually WORKS.
Updated some legacy stuff to use my convenience functions for Location cloning.
And, as usual: bears, bears, bears, and more bears. :P
76 lines of code changed in 8 files:
Bears should now turn around when moving the other direction.
Woot bears.
Lewis hair.
Bears.
24 lines of code changed in 2 files:
more convenience functions.
bears bears bears. fuck you nik. bears.
44 lines of code changed in 4 files:
Added convenience functions for:
Location class: can now setX/setY/setZ individually
TranslateNode class: can now create directly from a Location
Wish I had more to do with bears...
35 lines of code changed in 8 files:
Bears, now front and center.
4 lines of code changed in 1 file:
Bears can move around slightly more properly now. Wtf lewis hair.
18 lines of code changed in 2 files:
OMG the bears, they live!
Changes:
* Bears now look kinda almost somewhat like simple bears.
* Bears are now mobile again! Woo!
41 lines of code changed in 1 file:
Bears have a bearlike body now! :P
37 lines of code changed in 1 file:
Bears. Fuck yeah. Real, moving bears. Don't look like bears yet, but they will... Oh yes...
31 lines of code changed in 2 files:
Fixed a bunch of stuff with bears so they should actually draw. Can't move the bears currently, as the set method we just hacked into TranslateNode makes the graphics engine no longer draw the bears at all. So, maybe soon movable bears, but not yet. :(
98 lines of code changed in 5 files:
WTF. Removing binaries.
0 lines of code changed in 30 files:
Soooo.... Bears.
193 lines of code changed in 18 files:
Sorry cameron, code now compiles.
5 lines of code changed in 2 files:
Fixed bears more.
3 lines of code changed in 1 file:
Moving the bears around.
32 lines of code changed in 6 files:
Added Bears to the solution.
20 lines of code changed in 1 file:
(1 more)