Blender Documentation: Last modified September 22 2003 S68 | ||
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The settings in this ButtonsWindow visualise the Texture DataBlock. These buttons are only displayed if:
the active Material has a Texure (see MaterialButtons).
the active Lamp has a Texture (see LampButtons).
the World block has a Texture (see WorldButtons)
Intensity textures: return one value. The previewrender in this window shows this as grey values.
RGB textures: returns three values; they always work on colour.
Bump textures: returns three values; they always work on the normal vector. Only the "Stucci" and "Image" texture can give normals.
The DataButtons in the Header indicate what Texture block is visualised.
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Material Buttons | Up | The standard TextureButtons |