Blender Documentation: Last modified September 22 2003 S68 | ||
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At some point, you may want to display the effect of your object editing in numbers. Or, if you know the location, rotation and scaling values for an object, you may want to enter them directly instead of having to create them with the mouse. To do this, select the object you want to edit and press NKEY. The number dialog (Figure 2) is displayed; SHIFT-LMB-click a number to enter a value, press OK to confirm the changes or move the mouse outside the window to cancel.
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Scaling/mirroring objects | Up | Duplicate |