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Packages that use GameEntity | |
<default> |
Uses of GameEntity in |
Subinterfaces of GameEntity in | |
interface | Player This interface will be implemented for any class that should represent a player in the game. |
Classes in that implement GameEntity | |
class | BasicEntity |
Methods in that return GameEntity | |
GameEntity | BasicScreen.getEntityOfType(int type) |
GameEntity | EditorDisplay.getSelectedEntity() |
GameEntity | ListBasedPriorityQueue.getFirst() |
GameEntity | PriorityQueue.getFirst() This method should return the first entity in the queue. |
GameEntity | Screen.getEntityOfType(int type) Takes a number between 0 and getNumEntityTypes()-1 and returns an instance of an entity corresponding to that number. |
GameEntity | ScreenEditor.getSelectedGameEntity() |
Methods in with parameters of type GameEntity | |
void | BasicScreen.addEntity(GameEntity ge) |
void | BasicScreen.removeEntity(GameEntity ge) |
void | GameEntityList.add(GameEntity entity) |
void | GameEntityList.remove(GameEntity entity) |
void | ListBasedPriorityQueue.add(GameEntity ge) |
void | PriorityQueue.add(GameEntity ge) This method adds a GameEntity into the queue. |
void | Screen.addEntity(GameEntity ge) Add the specified entity to the list for this screen. |
void | Screen.removeEntity(GameEntity ge) This method searches for the specified entity in this screen and removes it if found. |
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