Uses of Class
GameEntity

Packages that use GameEntity
<default> 

Uses of GameEntity in
 

Subinterfaces of GameEntity in
interface Player
          This interface will be implemented for any class that should represent a
player in the game.
 

Classes in that implement GameEntity
class BasicEntity
          
 

Methods in that return GameEntity
GameEntityBasicScreen.getEntityOfType(int type)
          
GameEntityEditorDisplay.getSelectedEntity()
          
GameEntityListBasedPriorityQueue.getFirst()
          
GameEntityPriorityQueue.getFirst()
          This method should return the first entity in the queue.
GameEntityScreen.getEntityOfType(int type)
          Takes a number between 0 and getNumEntityTypes()-1 and returns an
instance of an entity corresponding to that number.
GameEntityScreenEditor.getSelectedGameEntity()
          
 

Methods in with parameters of type GameEntity
voidBasicScreen.addEntity(GameEntity ge)
          
voidBasicScreen.removeEntity(GameEntity ge)
          
voidGameEntityList.add(GameEntity entity)
          
voidGameEntityList.remove(GameEntity entity)
          
voidListBasedPriorityQueue.add(GameEntity ge)
          
voidPriorityQueue.add(GameEntity ge)
          This method adds a GameEntity into the queue.
voidScreen.addEntity(GameEntity ge)
          Add the specified entity to the list for this screen.
voidScreen.removeEntity(GameEntity ge)
          This method searches for the specified entity in this screen and removes
it if found.