October 2007 Commit Log

Number of Commits:
127
Number of Active Developers:
10
dmann 2007-10-31 23:00

Fixed perlin noise to have a falloff. Updated clouds to properly implement world object functions.

192 lines of code changed in:

gkavanag 2007-10-31 17:59

Fixed addLine with GraphicRep revision

14 lines of code changed in:

gkavanag 2007-10-31 17:42

added ability create lines with new GraphicRep revision

29 lines of code changed in:

cgiralt 2007-10-31 17:15

Color for higher elevation calculated

4 lines of code changed in:

atromple 2007-10-31 17:13

Added constructor for spheremodifier

4 lines of code changed in:

atromple 2007-10-31 17:09

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17 lines of code changed in:

zshamsi 2007-10-31 17:08

a sphere on a cone

39 lines of code changed in:

gkavanag 2007-10-31 16:58

Updated Player... HE FRICKIN' MOVES

120 lines of code changed in:

cgiralt 2007-10-31 16:50

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bhorn 2007-10-31 16:48

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jfessler 2007-10-31 16:48

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jfessler 2007-10-31 16:35

You can stop it moving forward now.

9 lines of code changed in:

cgiralt 2007-10-31 16:33

Color

13 lines of code changed in:

atromple 2007-10-31 16:28

Modified and retested method, testing worked.

26 lines of code changed in:

jfessler 2007-10-31 16:21

You can now ask it what way its facing.

23 lines of code changed in:

atromple 2007-10-31 16:17

Changed initial startup; added more terrain pieces.

9 lines of code changed in:

atromple 2007-10-31 16:16

Changed fractal behavior of terrain

6 lines of code changed in:

jfessler 2007-10-31 16:10

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25 lines of code changed in:

jfessler 2007-10-31 15:59

Velocity can now be set.

35 lines of code changed in:

gkavanag 2007-10-31 15:43

Moved the two players into their own package (eoop07.players)

194 lines of code changed in:

bhorn 2007-10-31 15:42

testing

94 lines of code changed in:

gkavanag 2007-10-31 15:31

BetaPlayer update because of GraphicRep revision

5 lines of code changed in:

gkavanag 2007-10-31 15:31

Edits to Physics stuff because of GraphicRep revision

5 lines of code changed in:

gkavanag 2007-10-31 15:29

Major Update to the way GraphicRep works

225 lines of code changed in:

cgiralt 2007-10-31 15:03

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jwest1 2007-10-29 15:58

Made some improvements to DrawLSystem.

127 lines of code changed in:

atromple 2007-10-28 17:17

Added keylisteners to player, player can "move" and "jump" now.

68 lines of code changed in:

dmann 2007-10-24 18:09

Simple shading to clouds.

22 lines of code changed in:

zshamsi 2007-10-24 17:57

Makey Bigger

12 lines of code changed in:

atromple 2007-10-24 16:56

Updated Terrain getElevation function; should now actually return something other than 0.

24 lines of code changed in:

gkavanag 2007-10-24 16:52

should implement redraw for GraphicReps

48 lines of code changed in:

mmaly 2007-10-24 16:46

Fixed objectsCompletelyWithinBounds().

2 lines of code changed in:

jfessler 2007-10-24 16:21

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19 lines of code changed in:

mmaly 2007-10-24 16:12

Changed a 2D distance call to 3D.

1 lines of code changed in:

atromple 2007-10-24 15:58

Modified terrain constructor to call world.updateHandlers.

1 lines of code changed in:

mmaly 2007-10-24 15:58

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mmaly 2007-10-24 15:57

Added updateHandlers().

14 lines of code changed in:

atromple 2007-10-24 15:54

getHeight returns the actual height, untested.

2 lines of code changed in:

mmaly 2007-10-24 15:51

Added a super-cool explanation of Handler.

11 lines of code changed in:

atromple 2007-10-24 15:48

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3 lines of code changed in:

cgiralt 2007-10-24 15:44

Get Elevation added to player

13 lines of code changed in:

jfessler 2007-10-24 15:41

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15 lines of code changed in:

mmaly 2007-10-24 15:40

Fixed an error in shouldExpand() that made things run extra-slow.

12 lines of code changed in:

zshamsi 2007-10-24 15:32

Minor fixes

2 lines of code changed in:

zshamsi 2007-10-24 15:31

some changes

5 lines of code changed in:

jfessler 2007-10-24 14:55

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8 lines of code changed in:

dmann 2007-10-24 14:10

Added LamdaPlayer. Small tests with clouds.

3759 lines of code changed in:

zshamsi 2007-10-23 21:36

Removed Debug Print Code

6 lines of code changed in:

dmann 2007-10-22 22:23

First working version of marching cubes algorithm.

129 lines of code changed in:

dmann 2007-10-22 17:47

Removed extraneous classes in marching Cubes algorithm implementation.

Completed client interface for creating volumetric data representations. A client will use a 'DensityFieldCreator' as a function argument (Strategy design) to a 'VoxelArray' in order to represent how weights are drawn into a 3D grid of vertices.

VoxelArray provides access to single voxels, but only for the purpose of getting a set of triangles representing the iso-surface passing through them.

371 lines of code changed in:

gkavanag 2007-10-22 16:53

Removed deprecated code

0 lines of code changed in:

jleezer 2007-10-22 14:40

made a change to path finding

1 lines of code changed in:

mmaly 2007-10-21 17:26

Added the List of Handlers to the World.

6 lines of code changed in:

mmaly 2007-10-21 17:25

Added the Handler interface.

8 lines of code changed in:

mmaly 2007-10-21 17:25

Fixed some QuadTree code that was causing concurrency exceptions. Added methods to locate objects within 3-dimensional bounding spheres.

64 lines of code changed in:

cgiralt 2007-10-17 17:43

Add static getElevation Method. Takes in x and y returns z.

34 lines of code changed in:

zshamsi 2007-10-17 17:09

Update QuadTree to List

43 lines of code changed in:

dmann 2007-10-17 17:07

Framework for general voxel rendering being created. Support for volumetric objects besides clouds in the near future.

553 lines of code changed in:

bhorn 2007-10-17 17:01

Finished up separating the river into parts. Began the process of adding them into the quadtree

29 lines of code changed in:

atromple 2007-10-17 16:52

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11 lines of code changed in:

gkavanag 2007-10-17 16:43

increased clipping plane

1 lines of code changed in:

atromple 2007-10-17 16:40

Terrain is now a fractal.

23 lines of code changed in:

jleezer 2007-10-17 16:26

I added a utility class used for agent pathfinding

151 lines of code changed in:

mmaly 2007-10-17 16:25

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jfessler 2007-10-17 16:24

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9 lines of code changed in:

atromple 2007-10-17 16:08

Added getOffset function for terrain.

2 lines of code changed in:

atromple 2007-10-17 16:07

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atromple 2007-10-17 16:07

Added offset function

4 lines of code changed in:

gkavanag 2007-10-17 16:03

added axis angle to addCylinder; could add to other shapes too

60 lines of code changed in:

cgiralt 2007-10-17 15:55

Optimized Bounding Sphere

32 lines of code changed in:

jfessler 2007-10-17 15:54

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38 lines of code changed in:

bhorn 2007-10-17 15:47

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9 lines of code changed in:

atromple 2007-10-17 15:45

Added temporary getPreciseHeight logic

3 lines of code changed in:

atromple 2007-10-17 15:31

Updated comments

15 lines of code changed in:

atromple 2007-10-17 15:16

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2 lines of code changed in:

jwest1 2007-10-16 21:51

Adding an almost working LSystem generator.

416 lines of code changed in:

dmann 2007-10-16 21:07

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dmann 2007-10-15 13:26

Added lambda player as a test of importing models. This model came from the Half-Life 2 SDK (human_SDK -> Male_SDK).

It shouldn't count towards my total line count, because that would be completely unfair.

3762 lines of code changed in:

zshamsi 2007-10-11 20:20

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4 lines of code changed in:

zshamsi 2007-10-11 12:13

Added toString to Point3D
Added Lightning GraphicRep Model and Test

32 lines of code changed in:

jfessler 2007-10-10 16:09

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6 lines of code changed in:

atromple 2007-10-10 16:09

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2 lines of code changed in:

bhorn 2007-10-10 16:00

have started to separate river into parts for bounding sphere purposes

37 lines of code changed in:

jfessler 2007-10-10 15:49

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30 lines of code changed in:

mmaly 2007-10-10 15:40

Removed a really annoying "expand!" debug output.

24 lines of code changed in:

atromple 2007-10-10 15:37

Modified test code.

4 lines of code changed in:

atromple 2007-10-10 15:18

Strengthened the randomness of the fractal generator.

27 lines of code changed in:

mmaly 2007-10-10 14:59

Perhaps I did.

1 lines of code changed in:

mmaly 2007-10-10 14:58

Did I break something?

13 lines of code changed in:

jfessler 2007-10-08 22:29

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54 lines of code changed in:

gkavanag 2007-10-06 17:49

Updates to GraphicRep (setPosition()), RenderPanel (keyListener stuff), Player and World

37 lines of code changed in:

cgiralt 2007-10-06 16:57

Added a private double seed to World and appropriate get methods. Added smarter terrain coloring (below sea level is blue).

35 lines of code changed in:

gkavanag 2007-10-06 16:38

added ability to add a line array to the GraphicRep; intended to be used with lightning and other objects

23 lines of code changed in:

cgiralt 2007-10-05 12:54

Fixed upside down terrains creating holes in the landscape.

1 lines of code changed in:

dmann 2007-10-04 18:37

More formatting/renaming

4 lines of code changed in:

dmann 2007-10-04 18:27

Formatting updates: new class names for perlin noise and the discrete volume representing a cloud. Also reformatted the lookup table in the marching cubes algorithm to not take up so many lines.

64 lines of code changed in:

dmann 2007-10-04 18:08

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97 lines of code changed in:

cgiralt 2007-10-04 11:08

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36 lines of code changed in:

cgiralt 2007-10-03 17:25

Fixed the getDistance method

4 lines of code changed in:

cgiralt 2007-10-03 17:25

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7 lines of code changed in:

zshamsi 2007-10-03 17:04

Updated Lightning Model, added a render test frame

174 lines of code changed in:

bhorn 2007-10-03 17:02

Began turning the river into a series of trianlges rather than a series of lines

34 lines of code changed in:

atromple 2007-10-03 17:00

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1 lines of code changed in:

gkavanag 2007-10-03 16:59

added addToLineArray()

35 lines of code changed in:

jfessler 2007-10-03 16:58

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11 lines of code changed in:

dmann 2007-10-03 16:55

Small edits to MCCube to start compatibility with GraphicRep

28 lines of code changed in:

dmann 2007-10-03 16:37

GPL'd Marching Cubes algorithm, auxilary classes

153 lines of code changed in:

jfessler 2007-10-03 16:36

PhysicsMovingObject should be usable.

66 lines of code changed in:

cgiralt 2007-10-03 16:35

Stopped the madness

8 lines of code changed in:

mmaly 2007-10-03 16:30

Fixed horrible issues with notifyExpand and notifyCollapse.

14 lines of code changed in:

atromple 2007-10-03 16:29

Updated comments

6 lines of code changed in:

cgiralt 2007-10-03 16:22

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atromple 2007-10-03 16:20

Fixed the midpoint code to find the actual midpoint.

1 lines of code changed in:

mmaly 2007-10-03 16:20

CVS is really bothering me.

12 lines of code changed in:

cgiralt 2007-10-03 16:17

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4 lines of code changed in:

mmaly 2007-10-03 16:16

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1 lines of code changed in:

gkavanag 2007-10-03 16:14

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87 lines of code changed in:

cgiralt 2007-10-03 16:09

Added Random Color Generation

34 lines of code changed in:

atromple 2007-10-03 16:08

Implemented functions that can generate negative numbers.

22 lines of code changed in:

mmaly 2007-10-03 16:00

Quick fix.

1 lines of code changed in:

gkavanag 2007-10-03 15:59

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17 lines of code changed in:

gkavanag 2007-10-03 15:59

more rendering updates

107 lines of code changed in:

mmaly 2007-10-03 15:59

Added the Timer.

19 lines of code changed in:

atromple 2007-10-03 15:59

Submitting verified TerrainGenerator, added 2d pseudo-random number functions to FractalGenerator

41 lines of code changed in:

bhorn 2007-10-03 15:58

began graphicRep() for rivers.

26 lines of code changed in:

jfessler 2007-10-03 15:39

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3 lines of code changed in:

zshamsi 2007-10-03 13:59

Updates to Lightning structure

187 lines of code changed in:

September 2007 »

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