Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 135 (100.0%) | 2549 (100.0%) | 18.8 |
EffectiveOO-F07/src/eoop07/renderer/ | 50 (37.0%) | 1402 (55.0%) | 28.0 |
EffectiveOO-F07/src/eoop07/renderer/graphicreps/ | 24 (17.8%) | 444 (17.4%) | 18.5 |
EffectiveOO-F07/src/eoop07/players/ | 16 (11.9%) | 409 (16.0%) | 25.5 |
EffectiveOO-F07/src/eoop07/ | 25 (18.5%) | 257 (10.1%) | 10.2 |
EffectiveOO-F07/src/eoop07/weather/ | 8 (5.9%) | 15 (0.6%) | 1.8 |
EffectiveOO-F07/src/eoop07/phys/ | 4 (3.0%) | 15 (0.6%) | 3.7 |
EffectiveOO-F07/ | 3 (2.2%) | 4 (0.2%) | 1.3 |
EffectiveOO-F07/src/eoop07/lSystem/ | 1 (0.7%) | 1 (0.0%) | 1.0 |
EffectiveOO-F07/src/eoop07/geometry/ | 1 (0.7%) | 1 (0.0%) | 1.0 |
EffectiveOO-F07/src/eoop07/agent/ | 3 (2.2%) | 1 (0.0%) | 0.3 |
updated the look of the player and a few other things I think
72 lines of code changed in:
don't know if this fixed the Terrain.collapse() bug that is called a lot of times from the visit() method.
14 lines of code changed in:
simple update
3 lines of code changed in:
removed the GraphicRep.update() calls; that method should no longer be used
13 lines of code changed in:
added silly method about falling spheres... I don't even know.
2 lines of code changed in:
changes to camera movement
67 lines of code changed in:
Added different rotations for the GraphicRep
37 lines of code changed in:
fixed rotation... I think
14 lines of code changed in:
swimming works?
44 lines of code changed in:
CylindricalModifier (or something like that) was breaking everything and no testing could be done; changed it so testing could continue
1 lines of code changed in:
changing material lighting for terrain
1 lines of code changed in:
increase movement speed implemented
10 lines of code changed in:
early custom mouse implementation and fix for bounds size
101 lines of code changed in:
fixed java doc comments
9 lines of code changed in:
added getHeading to Player interface
2 lines of code changed in:
added getHeading
5 lines of code changed in:
fixed problem with Java3DRep.removeAllChildren() and found a problem that the OrbitBehavior isn't working after starting if the player is moved up high; added Ctrl+o to allow the OB to be reset and gain mouse control of the camera again.
13 lines of code changed in:
Rotation works where it was previously implemented incorrectly
9 lines of code changed in:
added some stuff... I'm not sure if it really works or not
15 lines of code changed in:
Updates to player and rendering
13 lines of code changed in:
(28 more)