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broke out createSceneGraph from KNA.
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Now everything is moved into terrain package. Some local changes were still on my comp.
16 lines of code changed in 1 file:
moved terrain to own package
still working on lighting - no luck. :(
487 lines of code changed in 8 files:
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Works in regard to points on a 2d plane. 3d still in progress.
49 lines of code changed in 1 file:
Very rough. There is no error checking, and it acts more like a blueprint than anything else.
77 lines of code changed in 1 file:
Tinkered with lighting
Notes on getting camera position
Notes on add/remove to scene graph
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Now TerrainSquareMPD plays to the interface and accepts type Terrain. (This will be put into an abstract skeleton probably soon, but that doesn't affect anyone else.) Also, contains test code that shows the correct points are being produced.
65 lines of code changed in 2 files:
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Still working on lighting. :(
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Finished up some stuff in the only implementation of Terrain and abstracted an interface.
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Terrain should be fully functional. Coefficient will be modified later.
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Cylinder is parametized --> BUT can't do diagonal cylinders. See CylinderCreator in e-mail from Gunadi.
Tried to add lighting, it doesn't appear to be working.
33 lines of code changed in 2 files:
Cylinders finished and set up for parametization. Easy to go through and add parametization for the cubes since they're simpler.
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This is the beginning of the Terrain object that will be stored in each node of the tree. It isn't quite complete but most everything is stubbed out and the Java docs are in progress.
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I wish I had an auto-committing CVS repository.
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Tree traversal *should* work but I need to write some tests for it. Also, need to set up interfaces between model/tree and terrain/vegetation generation. I think the way this all works has finally clicked for me.
106 lines of code changed in 16 files:
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Now the terrain is produced recursively and it no longer has the hard coding for one iteration. No code must be changed when you tell it to increase num of points you want to create.
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misc small changes
28 lines of code changed in 2 files:
Shapes class to give you the basic shapes to combine.
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