Blender Documentation: Last modified August 25 2003 s68 | ||
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Stars are randomly placed halo-like objects appearing in the background. Star settings are shown in Figure 8.
It is very important to get some few important concepts: StarDist: is the average distance between stars. Stars are intrinsecally a 3D feature, they are not placed on the image but in the space!
Min Dist: Is the minimum distance from the camera at which stars are placed. THis should be greater than the distance from the camera of the furthest object in your scene unless you want to take the risk of having stars in front of your object.
The Size: NumButton defines the actual size of the star halo. It is better to keep it much smaller than the proposed default, to keep the material smaller than pixe-size and have pin-point stars. Much more realistic.
The Colnoise: NumButton adds a random hue to the otherwise plain white stars. it is usually a good idea to add a little ColNoise.
Figure 9 Shows the same misty image of Figure 7 in the Section called Mist but with stars added. Stars settings are reported in Figure 10.
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Mist | Up | Ambient Light |