12 lines of code changed in 3 files:
1 lines of code changed in 1 file:
1 lines of code changed in 1 file:
fuck lewis hair
20 lines of code changed in 4 files:
18 lines of code changed in 4 files:
76 lines of code changed in 4 files:
4 lines of code changed in 1 file:
1 lines of code changed in 1 file:
2 lines of code changed in 1 file:
1 lines of code changed in 1 file:
1 lines of code changed in 1 file:
8 lines of code changed in 1 file:
1 lines of code changed in 1 file:
kdnode bitches
3 lines of code changed in 1 file:
hair lewis hair working tree
1 lines of code changed in 1 file:
11 lines of code changed in 2 files:
30 lines of code changed in 2 files:
19 lines of code changed in 4 files:
30 lines of code changed in 5 files:
1 lines of code changed in 1 file:
Bear moved up, made bigger in the tree... yeah. :P
18 lines of code changed in 2 files:
lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis lewis
2 lines of code changed in 1 file:
Preliminarily fixing terrain.
66 lines of code changed in 5 files:
The Hair Helped Lewis Not Help Me. The Hair is The Master. Hair the Lewis Hair Hared The Dr. Lewis Hairy Hairity Hair Hair Hair.
Well, The Dynamic Loading is working The Terrain is FUCKED. HAIR HAIR FUCK HAIR FUCK
FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK
FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCK
29 lines of code changed in 3 files:
140 lines of code changed in 4 files:
AIYAAAAAAAAAAAAAAAAAA
6 lines of code changed in 2 files:
Adding bear spawners. Did I not commit this like an hour ago?
109 lines of code changed in 5 files:
hair hair hair hair hair here hair
1 lines of code changed in 1 file:
15 lines of code changed in 6 files:
10 lines of code changed in 2 files:
41 lines of code changed in 13 files:
3 lines of code changed in 2 files:
2 lines of code changed in 1 file:
lewis hair lewis hair lewis hair lewis hair lewis hair lewis hair lewis hair lewis hair lewis hair lewis hair lewis hair
1 lines of code changed in 1 file:
Changed hash function.
1 lines of code changed in 1 file:
4 lines of code changed in 1 file:
32 lines of code changed in 3 files:
removing binaries. blah.
0 lines of code changed in 3 files:
Refactored trees and dr. lewis hair
126 lines of code changed in 8 files:
lewis hair lewis hair lewis lewis lewis lewis hair
44 lines of code changed in 2 files:
45 lines of code changed in 5 files:
11 lines of code changed in 2 files:
1 lines of code changed in 1 file:
3 lines of code changed in 2 files:
fucking hell lewis hair shit ball damn
rad.
rad.
rad.
rad.
132 lines of code changed in 4 files:
five times faster! like dr lewis's hair!
1 lines of code changed in 1 file:
0 lines of code changed in 1 file:
2 lines of code changed in 1 file:
14 lines of code changed in 5 files:
lewis
trees
and trees
7 lines of code changed in 1 file:
trees trees trees and more trees. oh, and also some trees. And dr. lewis.
58 lines of code changed in 3 files:
Lewis Hair Lewis Lewised my Hairy Lewis KD Player Pointer Lewis Lewis Reference Hair Lewis
Oh, and so my tree should be working now...
11 lines of code changed in 3 files:
same update as my last one, but with more trees and less of dr. lewis's hair.
4 lines of code changed in 1 file:
32 lines of code changed in 2 files:
wrote stuff that i don't want the compiler to make, according to item 5 (and 6, for my utilities classes!) and trees trees trees where is dr lewis's hair :(
84 lines of code changed in 7 files:
1 lines of code changed in 1 file:
HAIR HAIR BROKEN HAIR LEWIS HAIR HAIR This has my code for the tree working - don't break it?
8 lines of code changed in 1 file:
69 lines of code changed in 7 files:
20 lines of code changed in 4 files:
trees now have toString() and dr lewis hair
87 lines of code changed in 6 files:
trees and dr lewis hair and trees trees trees trees
6 lines of code changed in 3 files:
added triangly leaves to trees instead of spherical tree things and dr lewis hair is all gone :(
5 lines of code changed in 1 file:
10 lines of code changed in 2 files:
57 lines of code changed in 4 files:
my forest of trees now are added to the kdtree and they are no longer gone (like dr lewis hair)
11 lines of code changed in 1 file:
dr. lewis hair fuck fucking hell commit comments are rad.
rad.
rad.
rad.
rad.
118 lines of code changed in 4 files:
Moved the tree to behind the bear (fuck you, Nik).
Made RotationNode(float pitch, float yaw, float roll) which actually WORKS.
Updated some legacy stuff to use my convenience functions for Location cloning.
And, as usual: bears, bears, bears, and more bears. :P
76 lines of code changed in 8 files:
15 lines of code changed in 2 files:
19 lines of code changed in 3 files:
dr lewis hair is gone :( and trees
74 lines of code changed in 4 files:
Bears should now turn around when moving the other direction.
Woot bears.
Lewis hair.
Bears.
24 lines of code changed in 2 files:
more convenience functions.
bears bears bears. fuck you nik. bears.
44 lines of code changed in 4 files:
58 lines of code changed in 4 files:
trees goddamnit and more trees and dr lewis hair is all gone oh trees trees fucking hell trees
14 lines of code changed in 2 files:
6 lines of code changed in 4 files:
Added convenience functions for:
Location class: can now setX/setY/setZ individually
TranslateNode class: can now create directly from a Location
Wish I had more to do with bears...
35 lines of code changed in 8 files:
fucking hell trees dr lewis hair trees trees dr lewis lewis lewis hair is all gone fucking hair :(
42 lines of code changed in 3 files:
Bears, now front and center.
4 lines of code changed in 1 file:
Bears can move around slightly more properly now. Wtf lewis hair.
18 lines of code changed in 2 files:
76 lines of code changed in 5 files:
fucking hell trees trees trees dr lewis hair is all gone
17 lines of code changed in 2 files:
115 lines of code changed in 5 files:
fucking hell trees and fucking hell grammars and fucking hell trees random trees shit fuck
142 lines of code changed in 6 files:
6 lines of code changed in 2 files:
20 lines of code changed in 4 files:
28 lines of code changed in 2 files:
14 lines of code changed in 1 file:
1 lines of code changed in 1 file:
OMG the bears, they live!
Changes:
* Bears now look kinda almost somewhat like simple bears.
* Bears are now mobile again! Woo!
41 lines of code changed in 1 file:
fucking hell trees made them smaller stop bitching cameron
16 lines of code changed in 3 files:
12 lines of code changed in 1 file:
11 lines of code changed in 2 files:
8 lines of code changed in 2 files:
fucking hell trees
9 lines of code changed in 1 file:
1 lines of code changed in 1 file:
18 lines of code changed in 2 files:
14 lines of code changed in 5 files:
207 lines of code changed in 5 files:
9 lines of code changed in 2 files:
Bears have a bearlike body now! :P
37 lines of code changed in 1 file:
51 lines of code changed in 8 files:
156 lines of code changed in 3 files:
9 lines of code changed in 1 file:
8 lines of code changed in 3 files:
fucking trees in hell goddamnit
29 lines of code changed in 2 files:
made it stop fucking up
5 lines of code changed in 1 file:
4 lines of code changed in 2 files:
2 lines of code changed in 2 files:
Bears. Fuck yeah. Real, moving bears. Don't look like bears yet, but they will... Oh yes...
31 lines of code changed in 2 files:
6 lines of code changed in 2 files:
55 lines of code changed in 11 files:
fucking hell or something
2 lines of code changed in 1 file:
fucking hell trees goddamnit hell trees fuck who the fucking hell updated createdevice
32 lines of code changed in 3 files:
Fixed a bunch of stuff with bears so they should actually draw. Can't move the bears currently, as the set method we just hacked into TranslateNode makes the graphics engine no longer draw the bears at all. So, maybe soon movable bears, but not yet. :(
98 lines of code changed in 5 files:
71 lines of code changed in 2 files:
29 lines of code changed in 10 files:
10 lines of code changed in 2 files:
52 lines of code changed in 6 files:
67 lines of code changed in 5 files:
fixed error
1 lines of code changed in 1 file:
23 lines of code changed in 1 file:
1 lines of code changed in 1 file:
48 lines of code changed in 3 files:
13 lines of code changed in 4 files:
2 lines of code changed in 1 file:
39 lines of code changed in 2 files:
13 lines of code changed in 3 files:
1 lines of code changed in 1 file:
12 lines of code changed in 2 files:
2 lines of code changed in 1 file:
RANDOMLY GENERATED TREEEEEEEES
54 lines of code changed in 2 files:
74 lines of code changed in 4 files:
31 lines of code changed in 6 files:
18 lines of code changed in 2 files:
90 lines of code changed in 5 files:
treeeees
59 lines of code changed in 2 files:
32 lines of code changed in 5 files:
5 lines of code changed in 1 file:
Modified trees to be based on an LGrammar
36 lines of code changed in 3 files:
15 lines of code changed in 1 file:
61 lines of code changed in 2 files:
12 lines of code changed in 2 files:
added more random number generators
50 lines of code changed in 1 file:
49 lines of code changed in 3 files:
36 lines of code changed in 7 files:
Fixed the clipping plane! next step is the normals,
1 lines of code changed in 1 file:
1 lines of code changed in 1 file:
4 lines of code changed in 3 files:
31 lines of code changed in 8 files:
7 lines of code changed in 8 files: