Getting started with 3DBlender start-upClick to enlarge Installation done? Then you're ready for take off. Start up Blender as described in the installation section. Start-up should be finished within a few seconds. What you see is the contents and window layout of the $HOME/.B.blend file. This file is a regular Blender file and is the default file that loads automatically on start-up. A user can create his own default windows, pre-set Materials, models, directories, etc. You can save the user defaults at any time by pressing CTRL+U. Quick-start guide pt 13D view manipulationThe largest window is the 3DWindow. It displays a Mesh plane (the square), a Camera and a 3Dcursor.
The translation and zoom options are also available as buttons in the header of each 3DWindow; press and hold these buttons with LeftMouse, and move the mouse. All view-related commands are located in the numerical pad.
View pre-setsThe standard pre-sets 'Top', 'Front' and 'Side' view are also available via the numerical pad
The view selected is indicated in the header button. View modesThe 3DWindow has three modes for viewing:
LayersBlender layers are used to organize work and control visibility. Each Object has a layer setting, Scenes and 3DWindows have layers as well, to determine which Objects are visible. Currently, there are 20 layers available. Press MKEY to move an Object to a certain layer setting. -> on to Part 2 |
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